Rhynn

Inspired by the world’s most well-known fantasy tabletop role-playing game and even more so by that game’s most popular derivative. Rhynn is the start of a fantasy tactical RPG with some rogue-like elements. The point is to feel like a tabletop roleplaying game with the game acting as GM.

In addition, the intention is for Rhynn to be designed from the ground up to be easily extended and modifiable by the community, similar to some of the popular PC versions of that well-known fantasy tabletop role-playing game.

Currently, Rhynn is available for perusal on my Github page, although at the moment I am in the process of rewriting much of the grid and grid traversal systems to simplify pathfinding logic. Therefore don’t be surprised to see it throw some NotImplementedExceptions if you try to build or run the project.