Inspired by the similarly-named game in the Hitman franchise, Assassins Go is a turn-based strategy game requiring skill and strategy to progress through the stages.
This project started as a prototype to explore the world of turn-based digital board games. Included in this version of the game are multiple enemy types (each with distinct behaviors) and ten levels, with each requiring a unique strategy to win.
As with many of my other projects, Assassins Go has a public GitHub repository.